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Does rdr2 support SLI?

Does rdr2 support SLI?

That said, there are some games that natively support SLI. And with regards to Vulkan games, the list includes Red Dead Redemption 2, Quake 2 RTX, Ashes of the Singularity: Escalation, Strange Brigade, and Zombie Army 4: Dead War.

Can RTX 3090 SLI?

NVIDIA has basically dropped SLI support with the RTX 3000 series graphics cards. Not only does NVIDIA drop support, but most of the graphics cards themselves do not come equipped with the ability to use an SLI or NVLink bridge. However, one card in the lineup includes a NVLink edge connector, the RTX 3090.

Is the 3090 SLI?

The recently launched GeForce RTX 3090 graphics card is the only 30 Series card to support SLI using Nvidia NVLink. However, as each 3090 has a 350W TDP, you’re probably going to need to upgrade your power supply to cope with two of them.

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Is Nvidia phasing out SLI?

8 ) nvidia is phasing out SLI, most of their GPUs don’t have it anymore 1) in the 1\% of games that support it, scaling isn’t 200\%, it is more like 150\%, so worse value for your money That’s a funny way to say 130\% in 9 of the 10 games that support it and 150\% in the last one that does.

What are the disadvantages of multi-GPU SLI?

There are two main problems with multi-GPU in general (both SLI and crossfire): Coding for multi-GPU requires more work, for a very small portion of the population. Hence, drivers and games are in general very poorly optimized for multi-GPU, sometimes to the extent where you have to deactivate one of the GPUs to play properly.

Why don’t more people use SLI?

The support for it in games and the driver is poor. Most people only have a single card, so the devs don’t devote significant resources to making SLI run well. This lacking support creates a feedback loop; fewer people invest in SLI setups, which then makes it even less worth it for devs to work on SLI optimization.

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What happened to the CF/SLI industry?

SLI and CF are dying that is well know due to developers giving priority to console and making engine which suits console. Developers are using in house engine which is also the big problem. Did you know some of those games without CF/SLI were built with the same engines that other AAA titles have released with excellent CF/SLI?